Dev Diary 16: Stress-Free Design

November 25th, 2008

The design struggle continues and is slowly becoming all-consuming. I’m not sure if that’s a good or bad thing. I don’t mind thinking about it all the time, if I can maintain a relatively stress-free mental state, but that is obviously a challenge. I know I’m becoming obsessive when it’s the first thought that enters [...]

First, there was the excitement of the space age, with our initial space explorations, culminating with our most visible achievement so far: sending a man to the moon. The next couple decades saw a decreasing public interest in space exploration. However, the last few years have brought renewed hope for a second coming of the [...]

As I delve deeper into the design world, various questions bubble up. Is it fun? Is it original? Is it too complicated? Too simple? Is it cool? Is it boring? Is this something I want to play? You can quite quickly get stuck in your own head. Internal doubt and assuredness interchanging as often as [...]