Dev Diary 26: Six Months Later

February 23rd, 2009

I started my enterprise a bit over six months ago. This being my 26th weekly dev diary, I’m considering today the official half-way point of my first year as an indie. Six months in, what have I learned?
Looking back, I expected to be further along at this point. I wanted to have a demo ready [...]

A Deck of Lenses

February 20th, 2009

I’ve mentioned the design book The Art of Game Design several times before. As an absolute novice designer, I bought the book to shore up my skills. Whenever I’m focusing on the gameplay, I’ll usually spend a few hours reading a new chapter, trying to absorb the information, and then apply the new concepts learned [...]

Dev Diary 25: On Procrastination

February 16th, 2009

Procrastination is my enemy, and perhaps my biggest personal flaw. I am lazy to a fault.
I know that procrastination afflicts a lot of people, but it doesn’t make me feel any better. The successful people that I know are not lazy. The most important thing I’ve learned the past few years is that if you [...]