Archive for the ‘Personal’ category

Inspirations, Part 2: Tucker Max

September 17th, 2009

Not all my inspirations are game developers. One of my biggest inspirations is Tucker Max.
Who’s Tucker Max? He’s a writer and blogger who chronicles his drunken adventures and mishaps with incredible wit and humor. On a bet, Max put up a website 7 years ago to share his stories with his friends and the wider [...]

A Deck of Lenses

February 20th, 2009

I’ve mentioned the design book The Art of Game Design several times before. As an absolute novice designer, I bought the book to shore up my skills. Whenever I’m focusing on the gameplay, I’ll usually spend a few hours reading a new chapter, trying to absorb the information, and then apply the new concepts learned [...]

Dev Diary 25: On Procrastination

February 16th, 2009

Procrastination is my enemy, and perhaps my biggest personal flaw. I am lazy to a fault.
I know that procrastination afflicts a lot of people, but it doesn’t make me feel any better. The successful people that I know are not lazy. The most important thing I’ve learned the past few years is that if you [...]