Archive for the ‘Swimming Under Clouds’ category

GameCamp Munich 2010

June 14th, 2010

I attended GameCamp Munich two weeks ago. There we demo’d Swimming Under Clouds publicly for the first time. But first things first… A GameCamp is self-organized and improvised ad-hoc conference where attendees present sessions themselves, and the goal is to encourage conversation along a number of topics attractive to the attendees. The format is challenging, [...]

GDC 2010

April 13th, 2010

GDC was another incredible experience for me. It was our first year out there as a real company, as a real indie, and it didn’t disappoint. Here’s Piece of Pie at the IGF Summit: I attended the Indie Summit, and the Expo, spending most of my time at the IGF expo. And if you missed [...]

A Balanced Approach

January 27th, 2010

Orioto likes to tease me that I am at times too critical  of the game on the blog. He makes a good point though. In my effort to discuss issues we are dealing with, I tend to gloss over all the cool things we’ve done. From a marketing point of view, it’s certainly not the [...]