I attended GameCamp Munich two weeks ago. There we demo’d Swimming Under Clouds publicly for the first time. But first things first… A GameCamp is self-organized and improvised ad-hoc conference where attendees present sessions themselves, and the goal is to encourage conversation along a number of topics attractive to the attendees. The format is challenging, [...]
Archive for the ‘Swimming Under Clouds’ category
GameCamp Munich 2010
June 14th, 2010
GDC 2010
April 13th, 2010
GDC was another incredible experience for me. It was our first year out there as a real company, as a real indie, and it didn’t disappoint. Here’s Piece of Pie at the IGF Summit: I attended the Indie Summit, and the Expo, spending most of my time at the IGF expo. And if you missed [...]
A Balanced Approach
January 27th, 2010
Orioto likes to tease me that I am at times too critical of the game on the blog. He makes a good point though. In my effort to discuss issues we are dealing with, I tend to gloss over all the cool things we’ve done. From a marketing point of view, it’s certainly not the [...]