I had a business meeting last week. It was the first time I showed the game to someone who wasn’t a friend or family. It was our first opportunity to get some real un-biased feedback by people in the biz. The meeting went well, and there are definite opportunities to explore. For now, we’ll keep [...]
Posts tagged ‘dell’
Dev Diary 49: Parallax Progress, IndieCade Setback
August 19th, 2009
Dev Diary 48: Back Into The Swing of Things
August 12th, 2009
The contract work is over for now. I may have more work ahead, but nothing has been finalized. Either way, it’s nice to have the breathing space again (when it comes to cash). It’s also nice to be back full-time on the project, both mentally and physically. Sunday night, while I was happily working away, [...]